Table of Contents

Method GetVelocityAt

Namespace
Box3D
Assembly
Box3D.NET.dll

GetVelocityAt(Vector3)

Gets the velocity of a point attached to this body.

public Vector3 GetVelocityAt(Vector3 worldPoint)

Parameters

worldPoint Vector3

The point, in world space.

Returns

Vector3

The velocity of that point, usually in metres per second.

Remarks

Accounts for rotation, so a point on the rim of a spinning wheel moves even when the wheel's centre does not.