Method GetVelocityAt
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
GetVelocityAt(Vector3)
Gets the velocity of a point attached to this body.
public Vector3 GetVelocityAt(Vector3 worldPoint)Parameters
worldPointVector3-
The point, in world space.
Returns
- Vector3
-
The velocity of that point, usually in metres per second.
Remarks
Accounts for rotation, so a point on the rim of a spinning wheel moves even when the wheel's centre does not.