Property Position
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
Position
Gets the world position of the body origin.
public Vector3 Position { get; }Property Value
Remarks
Use Box3D.Body.SetTransform(System.Numerics.Vector3,System.Nullable{System.Numerics.Quaternion}) to move a body; it is a teleport and is not cheap.