Property UserData
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
UserData
Gets or sets the application identifier attached to this body.
public ulong UserData { get; set; }Property Value
Examples
body.UserData = entityId;
// ...
ulong entity = hit.Shape.Body.UserData;
Remarks
An entity id or an array index, not an object reference. See Box3D.UserData for why, and for the pattern this exists to support: getting from a contact event or a ray cast back to whatever your game calls this body.