Method Kinematic
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
Kinematic(Vector3, Quaternion?)
Creates a definition for a kinematic body.
public static BodyDefinition Kinematic(Vector3 position = default, Quaternion? rotation = null)Parameters
positionVector3-
The world position.
rotationQuaternion?-
The world rotation, or null for no rotation.
Returns
- BodyDefinition
-
The definition.