Table of Contents

Method Kinematic

Namespace
Box3D
Assembly
Box3D.NET.dll

Kinematic(Vector3, Quaternion?)

Creates a definition for a kinematic body.

public static BodyDefinition Kinematic(Vector3 position = default, Quaternion? rotation = null)

Parameters

position Vector3

The world position.

rotation Quaternion?

The world rotation, or null for no rotation.

Returns

BodyDefinition

The definition.