Property DegenerateTriangleCount
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
DegenerateTriangleCount
Gets the number of degenerate triangles found while building, which were discarded.
public int DegenerateTriangleCount { get; }Property Value
Remarks
A non-zero count usually means the source geometry has zero-area triangles. They are skipped rather than rejected, so this is worth checking when a mesh does not collide where you expect.
Exceptions
- ObjectDisposedException
-
The mesh has been disposed.