Table of Contents

Property PushLimit

Namespace
Box3D
Assembly
Box3D.NET.dll

PushLimit

Gets how far the solver may push the capsule out of this plane.

public float PushLimit { get; init; }

Property Value

float

Remarks

System.Single.MaxValue makes the surface as rigid as the solver can manage. Smaller values make it soft, which is how you model something the character can partly sink into.