Method ToUnitRgb
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
ToUnitRgb()
Gets the RGB channels as floats in 0..1, for a renderer that wants them that way.
public (float R, float G, float B) ToUnitRgb()Gets the RGB channels as floats in 0..1, for a renderer that wants them that way.
public (float R, float G, float B) ToUnitRgb()