Struct DebugShape
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
The shape Box3D is asking the application to build a drawable for.
public readonly ref struct DebugShapeInherited Members
Remarks
Spheres and capsules arrive whole, because they are a handful of floats and a renderer usually wants them to pick a mesh resolution. Hulls, meshes, height fields and compounds do not: they point at engine-owned data whose layout belongs to the C API. Reach those through Box3D.DebugShape.Shape, which is a normal handle and can be queried like any other.
Valid only for the duration of the call that produced it.
Properties
Methods
- TryGetCapsule(out Capsule)
-
Gets the capsule, when this is one.
- TryGetSphere(out Sphere)
-
Gets the sphere, when this is one.