Table of Contents

Struct FilterJoint

Namespace
Box3D
Assembly
Box3D.NET.dll

Stops two specific bodies from colliding.

public readonly record struct FilterJoint : IEquatable<FilterJoint>

Implements

Inherited Members

Properties

AsJoint

Gets the generic handle, carrying what every joint has in common.

Methods

Destroy(bool)

Destroys this joint, allowing the two bodies to collide again.