Table of Contents

Property IdentifyEdges

Namespace
Box3D
Assembly
Box3D.NET.dll

IdentifyEdges

Gets a value indicating whether triangle adjacency is computed.

public bool IdentifyEdges { get; init; }

Property Value

bool

Remarks

This is what suppresses ghost collisions: without it, a body sliding across a flat floor made of triangles can catch on the internal edges between them. Worth the build cost for anything a character walks on.