Property WeldVertices
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
WeldVertices
Gets a value indicating whether nearby vertices are merged before building.
public bool WeldVertices { get; init; }Property Value
Remarks
Meshes exported as triangle soups often have three separate copies of every shared corner. Welding them is what lets adjacency be computed at all, so this is usually wanted alongside Box3D.MeshOptions.IdentifyEdges.