Method b3Body_SetBullet
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3Body_SetBullet(b3BodyId, NativeBool)
Set this body to be a bullet. A bullet does continuous collision detection against dynamic bodies (but not other bullets).
public static extern void b3Body_SetBullet(b3BodyId bodyId, NativeBool flag)Parameters
bodyIdb3BodyId-
See the Box3D documentation.
flagNativeBool-
See the Box3D documentation.