Method b3Body_SetTransform
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3Body_SetTransform(b3BodyId, Vector3, Quaternion)
Set the world transform of a body. This acts as a teleport and is fairly expensive.
public static extern void b3Body_SetTransform(b3BodyId bodyId, Vector3 position, Quaternion rotation)Parameters
bodyIdb3BodyId-
See the Box3D documentation.
positionVector3-
See the Box3D documentation.
rotationQuaternion-
See the Box3D documentation.
Remarks
Note: Generally you should create a body with the intended transform. @note Generally you should create a body with the intended transform. See b3BodyDef::position and b3BodyDef::rotation. @see b3BodyDef::position and b3BodyDef::rotation.