Table of Contents

Method b3CollideTriangleAndSphere

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

b3CollideTriangleAndSphere(b3LocalManifold*, int, Vector3*, b3Sphere*)

Collide a triangle and sphere. Normal points from triangle to sphere.

public static extern void b3CollideTriangleAndSphere(b3LocalManifold* manifold, int capacity, Vector3* triangleA, b3Sphere* sphereB)

Parameters

manifold b3LocalManifold*

See the Box3D documentation.

capacity int

See the Box3D documentation.

triangleA Vector3*

See the Box3D documentation.

sphereB b3Sphere*

See the Box3D documentation.