Method b3IsDoublePrecision
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3IsDoublePrecision()
Gets a value indicating whether the library was built with
BOX3D_DOUBLE_PRECISION, also known as large world mode.
public static extern NativeBool b3IsDoublePrecision()Returns
- NativeBool
-
true when built in double precision.
Remarks
This binding targets the single-precision build. If this returns true the structure layouts here do not match the loaded library and every call is undefined behaviour.