Method b3IsValidPosition
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3IsValidPosition(Vector3)
Determines whether a world position is neither NaN nor infinite.
public static extern NativeBool b3IsValidPosition(Vector3 p)Parameters
pVector3-
The position to test.
Returns
- NativeBool
-
true when the position is valid.