Method b3IsValidWorldTransform
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3IsValidWorldTransform(b3Transform)
Determines whether a world transform is valid and its rotation normalized.
public static extern NativeBool b3IsValidWorldTransform(b3Transform t)Parameters
tb3Transform-
The transform to test.
Returns
- NativeBool
-
true when the transform is valid.