Table of Contents

Method b3IsValidWorldTransform

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

b3IsValidWorldTransform(b3Transform)

Determines whether a world transform is valid and its rotation normalized.

public static extern NativeBool b3IsValidWorldTransform(b3Transform t)

Parameters

t b3Transform

The transform to test.

Returns

NativeBool

true when the transform is valid.