Table of Contents

Method b3Joint_SetCollideConnected

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

b3Joint_SetCollideConnected(b3JointId, NativeBool)

Toggle collision between connected bodies

public static extern void b3Joint_SetCollideConnected(b3JointId jointId, NativeBool shouldCollide)

Parameters

jointId b3JointId

See the Box3D documentation.

shouldCollide NativeBool

See the Box3D documentation.