Method b3LoadRecordingFromFile
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3LoadRecordingFromFile(byte*)
Load a recording from a file. Returns NULL on failure (file not found, wrong magic). The caller owns the returned recording and must destroy it with b3DestroyRecording.
public static extern b3Recording* b3LoadRecordingFromFile(byte* path)Parameters
pathbyte*-
file path to read
Returns
- b3Recording*
-
See the Box3D documentation.