Table of Contents

Method b3LoadRecordingFromFile

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

b3LoadRecordingFromFile(byte*)

Load a recording from a file. Returns NULL on failure (file not found, wrong magic). The caller owns the returned recording and must destroy it with b3DestroyRecording.

public static extern b3Recording* b3LoadRecordingFromFile(byte* path)

Parameters

path byte*

file path to read

Returns

b3Recording*

See the Box3D documentation.