Table of Contents

Method b3RayCastHollowSphere

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

b3RayCastHollowSphere(b3Sphere*, b3RayCastInput*)

Ray cast versus a hollow sphere shell in local space. Unlike the solid sphere a ray starting inside is not an overlap: it passes through and hits the far wall.

public static extern b3CastOutput b3RayCastHollowSphere(b3Sphere* shape, b3RayCastInput* input)

Parameters

shape b3Sphere*

See the Box3D documentation.

input b3RayCastInput*

See the Box3D documentation.

Returns

b3CastOutput

See the Box3D documentation.