Method b3RayCastHollowSphere
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3RayCastHollowSphere(b3Sphere*, b3RayCastInput*)
Ray cast versus a hollow sphere shell in local space. Unlike the solid sphere a ray starting inside is not an overlap: it passes through and hits the far wall.
public static extern b3CastOutput b3RayCastHollowSphere(b3Sphere* shape, b3RayCastInput* input)Parameters
shapeb3Sphere*-
See the Box3D documentation.
inputb3RayCastInput*-
See the Box3D documentation.
Returns
- b3CastOutput
-
See the Box3D documentation.