Method b3RayCastSphere
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3RayCastSphere(b3Sphere*, b3RayCastInput*)
Ray cast versus sphere in local space. A zero length ray is a point query. Initial overlap reports a hit at the ray origin with zero fraction and zero normal.
public static extern b3CastOutput b3RayCastSphere(b3Sphere* shape, b3RayCastInput* input)Parameters
shapeb3Sphere*-
See the Box3D documentation.
inputb3RayCastInput*-
See the Box3D documentation.
Returns
- b3CastOutput
-
See the Box3D documentation.