Method b3RecPlayer_DrawFrameQueries
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3RecPlayer_DrawFrameQueries(b3RecPlayer*, b3DebugDraw*, int, int)
Draw the spatial queries recorded during the most recently replayed frame, layered on top of the world. Call after b3World_Draw. NULL draw function pointers are skipped.
public static extern void b3RecPlayer_DrawFrameQueries(b3RecPlayer* player, b3DebugDraw* draw, int queryIndex, int selectedIndex)Parameters
playerb3RecPlayer*-
a valid player handle
drawb3DebugDraw*-
debug draw callbacks
queryIndexint-
index of the frame query to draw, or -1 to draw all of them
selectedIndexint-
index of the query to emphasize (reserved color plus a label), or -1 for none