Method b3SaveRecordingToFile
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3SaveRecordingToFile(b3Recording*, byte*)
Save the recording buffer to a file. Returns true on success.
public static extern NativeBool b3SaveRecordingToFile(b3Recording* recording, byte* path)Parameters
recordingb3Recording*-
the recording to save
pathbyte*-
file path to write
Returns
- NativeBool
-
See the Box3D documentation.