Method b3World_EnableContinuous
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3World_EnableContinuous(b3WorldId, NativeBool)
Enable/disable continuous collision between dynamic and static bodies. Generally you should keep continuous collision enabled to prevent fast moving objects from going through static objects. The performance gain from disabling continuous collision is minor.
public static extern void b3World_EnableContinuous(b3WorldId worldId, NativeBool flag)Parameters
worldIdb3WorldId-
See the Box3D documentation.
flagNativeBool-
See the Box3D documentation.
Remarks
See b3WorldDef @see b3WorldDef