Table of Contents

Method b3World_EnableContinuous

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

b3World_EnableContinuous(b3WorldId, NativeBool)

Enable/disable continuous collision between dynamic and static bodies. Generally you should keep continuous collision enabled to prevent fast moving objects from going through static objects. The performance gain from disabling continuous collision is minor.

public static extern void b3World_EnableContinuous(b3WorldId worldId, NativeBool flag)

Parameters

worldId b3WorldId

See the Box3D documentation.

flag NativeBool

See the Box3D documentation.

Remarks

See b3WorldDef @see b3WorldDef