Method b3World_StopRecording
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3World_StopRecording(b3WorldId)
End the current recording session. Writes the trailing geometry registry and backpatches the header. The buffer remains valid until the recording is destroyed.
public static extern void b3World_StopRecording(b3WorldId worldId)Parameters
worldIdb3WorldId-
the world currently being recorded