Method b3Blend2
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3Blend2(float, Vector3, float, Vector3)
Computes s * a + t * b.
public static Vector3 b3Blend2(float s, Vector3 a, float t, Vector3 b)Parameters
sfloat-
The scale applied to
a. aVector3-
The first vector.
tfloat-
The scale applied to
b. bVector3-
The second vector.
Returns
- Vector3
-
The blended vector.