Method b3MakeMatrixFromQuat
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
b3MakeMatrixFromQuat(Quaternion)
Builds a rotation matrix from a quaternion.
public static b3Matrix3 b3MakeMatrixFromQuat(Quaternion q)Parameters
qQuaternion-
The rotation.
Returns
- b3Matrix3
-
The equivalent matrix.
Remarks
Worth doing when the same rotation is applied to many vectors.