Table of Contents

Struct b3Capacity

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

Optional initial capacities used to avoid run-time allocations. Mirror of b3Capacity.

public struct b3Capacity

Inherited Members

Remarks

Obtain realistic numbers for an existing simulation from b3World_GetMaxCapacity and feed them back into Box3D.Native.b3WorldDef on the next run.

Fields

contactCount

The expected number of contacts.

dynamicBodyCount

The expected number of dynamic and kinematic bodies.

dynamicShapeCount

The expected number of dynamic and kinematic shapes.

staticBodyCount

The expected number of static bodies.

staticShapeCount

The expected number of static shapes.