Table of Contents

Struct b3CollisionPlane

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

A collision plane fed to the mover plane solver. Mirror of b3CollisionPlane.

public struct b3CollisionPlane

Inherited Members

Remarks

Normally assembled by the application from the Box3D.Native.b3PlaneResult values gathered by b3World_CollideMover.

Fields

clipVelocity

Whether b3ClipVector clips against this plane. Should be false for soft collision.

plane

The plane between the mover and some shape.

push

The push determined by the solver, usually in metres. Written by b3SolvePlanes.

pushLimit

The maximum distance the mover may be pushed out of this plane, usually in metres.