Struct b3CollisionPlane
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
A collision plane fed to the mover plane solver. Mirror of b3CollisionPlane.
public struct b3CollisionPlaneInherited Members
Remarks
Normally assembled by the application from the Box3D.Native.b3PlaneResult
values gathered by b3World_CollideMover.
Fields
- clipVelocity
-
Whether
b3ClipVectorclips against this plane. Should be false for soft collision. - plane
-
The plane between the mover and some shape.
- push
-
The push determined by the solver, usually in metres. Written by
b3SolvePlanes. - pushLimit
-
The maximum distance the mover may be pushed out of this plane, usually in metres.