Struct b3FilterJointDef
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
Disables collision between two specific bodies. Mirror of b3FilterJointDef.
public struct b3FilterJointDefInherited Members
Remarks
As a side effect of being a joint, it also keeps the two bodies in the same simulation island.
Fields
- base
-
The shared joint fields.