Struct b3HeightFieldDef
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
The definition used to build a height field. Mirror of b3HeightFieldDef.
public struct b3HeightFieldDefInherited Members
Fields
- clockwiseWinding
-
Whether to use clockwise winding, which flips the field along the y axis.
- countX
-
The number of grid lines along the x axis.
- countZ
-
The number of grid lines along the z axis.
- globalMaximumHeight
-
The maximum height used for quantization, in unscaled space.
- globalMinimumHeight
-
The minimum height used for quantization, in unscaled space.
- heights
-
The grid point heights, with
countX * countZentries. - materialIndices
-
One material index per cell, with
(countX - 1) * (countZ - 1)entries. - scale
-
The scale of the height field. All components must be positive.