Enum b3JointType
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
The joint type. Mirror of b3JointType.
public enum b3JointTypeFields
b3_parallelJoint = 0-
Constrains the angle between the z axes of the two joint frames.
b3_distanceJoint = 1-
Connects a point on one body to a point on another by a segment.
b3_filterJoint = 2-
Disables collision between two specific bodies.
b3_motorJoint = 3-
Controls the relative position and velocity between two bodies.
b3_prismaticJoint = 4-
Allows translation along a single axis with no relative rotation.
b3_revoluteJoint = 5-
Allows relative rotation about a single axis. Also called a hinge.
b3_sphericalJoint = 6-
Allows rotation about a shared point. Also called a ball-in-socket.
b3_weldJoint = 7-
Rigidly constrains the relative transform between two bodies.
b3_wheelJoint = 8-
Models a wheel with suspension, spin and optional steering.
Remarks
Useful because every joint shares the Box3D.Native.b3JointId type.