Table of Contents

Struct b3Profile

Namespace
Box3D.Native
Assembly
Box3D.NET.Native.dll

Timing breakdown of a world step, in milliseconds. Mirror of b3Profile.

public struct b3Profile

Inherited Members

Fields

applyRestitution

Time spent applying restitution.

bullets

Time spent on bullet bodies.

collide

Time spent in narrow-phase collision.

constraints

Time spent on constraints.

hitEvents

Time spent gathering hit events.

integratePositions

Time spent integrating positions.

integrateVelocities

Time spent integrating velocities.

jointEvents

Time spent gathering joint events.

pairs

Time spent updating broad-phase pairs.

prepareConstraints

Time spent preparing constraints.

refit

Time spent refitting the broad-phase tree.

relaxImpulses

Time spent relaxing impulses.

sensorHits

Time spent computing sensor hits.

sensors

Time spent processing sensors.

sleepIslands

Time spent putting islands to sleep.

solve

Time spent in the solver.

solveImpulses

Time spent solving impulses.

solverSetup

Time spent setting up solver sets.

splitIslands

Time spent splitting islands.

step

Total time for the step.

storeImpulses

Time spent storing impulses.

transforms

Time spent updating transforms.

warmStart

Time spent warm starting.