Field targetAngle
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
targetAngle
The angle of body B minus the angle of body A in the reference state, in radians. This defines the zero angle for the limit.
public float targetAngleThe angle of body B minus the angle of body A in the reference state, in radians. This defines the zero angle for the limit.
public float targetAngle