Struct b3WeldJointDef
- Namespace
- Box3D.Native
- Assembly
- Box3D.NET.Native.dll
Rigidly connects two bodies, with optional springs to mimic soft-body
behaviour. Mirror of b3WeldJointDef.
public struct b3WeldJointDefInherited Members
Remarks
The approximate solver cannot hold many bodies together rigidly, so long chains of weld joints will flex.
Fields
- angularDampingRatio
-
The angular damping ratio. One is critical damping.
- angularHertz
-
The angular stiffness in cycles per second. Zero means maximum stiffness.
- base
-
The shared joint fields.
- linearDampingRatio
-
The linear damping ratio. One is critical damping.
- linearHertz
-
The linear stiffness in cycles per second. Zero means maximum stiffness.