Method Destroy
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
Destroy(bool)
Removes this shape from its body.
public void Destroy(bool updateBodyMass = true)Parameters
updateBodyMassbool-
Whether to recompute the body's mass now. Pass false when removing several shapes at once and call Box3D.Body.RecomputeMass afterwards.
Remarks
Every copy of this handle becomes invalid. Destroying the body or the world destroys its shapes, so this is only needed to remove one shape while keeping the rest.