Property RestitutionThreshold
- Namespace
- Box3D
- Assembly
- Box3D.NET.dll
RestitutionThreshold
Gets the approach speed above which collisions bounce, usually in metres per second.
public float RestitutionThreshold { get; init; }Property Value
Remarks
Slower contacts have no restitution applied, which is what lets bodies settle instead of jittering. Setting this very low prevents sleeping.