Table of Contents

Property WorkerCount

Namespace
Box3D
Assembly
Box3D.NET.dll

WorkerCount

Gets the number of worker threads, clamped to one through Box3D.WorldSettings.MaxWorkerCount.

public int WorkerCount { get; init; }

Property Value

int

Remarks

Any value above one enables multithreading, and the engine starts and owns the threads. Box3D performs best on performance cores sharing one L2 cache; efficiency cores and hyper-threading add little and can cost.